自力の覚醒——阿修羅として立つ
9 cuts · 0:37機構式東証宮を金剛力士に破壊された直後、昼の崩壊跡。満身創痍のハニワ青年が瓦礫の中で独り膝をつく。もう乗る機体はなく、誰も助けに来ない。だが折れない——これまでの全ての試練と、共に在った者たちの記憶が胸の朱印に灯り、外から与えられた装備ではなく『自分自身の意志の力』で立ち上がる。胸の朱が全身へ溢れ、ハニワ自身の体から六本の腕・火炎冠・阿修羅光輪が朱の力として生え・燃え上がる——阿修羅モードへの内発的変容。降ってくる部品の着装やアイテムの合体は一切ない。覚醒は『誰の力でもない、己の力』であることを徹底する。

![ハニワ阿修羅(公式KV準拠・単一のハニワ素焼き面[前面のみ眼穴2+鼻+四角口・暗い空洞の奥に朱]・正確に六臂[剣/火炎宝珠/数珠/挑戦者∞幟/印]・火炎輪光背・火炎冠・金襴の重層甲冑・★ドローン無し。添付の三面図/設定シートと同一の顔・デザインを厳守=2本腕や別顔にしない)](/sheets/haniwa_ashura.webp)



昼の崩壊跡を俯瞰気味に見下ろす据えたワイドWS。砕けた石ブロックと割れた東証宮看板、倒れた砲塔の只中、満身創痍のハニワ青年(埴輪のテラコッタドーム・前面のみ眼/口穴・白道着は裂け土と煤に汚れる)が独り膝をついている。助けに来る者はなく、乗る機体もない。差し込む陽光が孤影を照らす。だがドームの眼ソケットの奥で朱が消えずに灯る——折れない芯。★アイテムや降ってくる部品は描かない。墨ベタ線画+朱、VIVID painted-cel、昼。
Kling Custom Multi-Shot を ON にして、上の AFTER カット画像 1 枚 を Bind Elements にアップロード → 下の 3 枠を Shot 1〜3 に各々ペースト → Duration を表示通りに設定。
Low-angle wide of Haniwa standing on a rubble pedestal; sky empty above.
Six faint light points fade in around Haniwa, forming the points of a hexagram in mid-air.
Light points stabilize at gold, silver, vermilion, blue, white, purple; Haniwa stands still.
瓦礫の台座に立つハニワを石畳の底から仰ぎ見るWS。空中に六つの光点が現れ始め、六芒星の位置に対応する伏線として配置される。
WS FIX LOで台座の高さと六光点の空間配置を一枚で確定し、変容の儀礼空間を固定する。
「召喚」の始まりを動かないカメラで受け止め、観客に空中の幾何学を読ませる起点を作る。


ハニワの顔のCU。これまでの試練と、共に在った者たちの記憶が胸の朱印に灯り、眼ソケットの朱が一段、また一段と強く燃え上がる——外から与えられた力ではなく、内から湧く己の意志。顎を上げ、握った拳に力がこもる。背景は崩壊跡の瓦礫と陽光のボケ。★変身アイテム・部品は一切映さない。墨ベタ+朱の白熱、劇画。
Kling Custom Multi-Shot を ON にして、上の AFTER カット画像 1 枚 を Bind Elements にアップロード → 下の 3 枠を Shot 1〜3 に各々ペースト → Duration を表示通りに設定。
Crane begins low; six light points still abstract, hovering above Haniwa.
Camera rises; light points crystallize into outlines of arms, wings, armor, crown, descending slowly.
Crane settles at eye level; six relic forms now fully visible, gliding down toward Haniwa.
ゆっくりクレーンアップ。六つの光点が腕・翼・鎧・頭冠の輪郭を帯び始め、それぞれ輝きながら降下してくる。
LS CRANE-UでLO→EYEへ視点を引き上げ、「天上からの贈り物」の下降軌道をカメラの上昇で逆対称に語る。
召喚=下降のベクトルをカメラの上昇で迎え入れ、観客の身体に「儀礼の出会い」を作る。


自力変容の【起点】、仰角の全身FS。満身創痍のハニワ青年が瓦礫を踏みしめ、ゆっくり立ち上がる。胸の朱印が一拍ごとに脈打ち、白熱した朱が血管のように白道着の全身へ走り出す——まだ腕は二本、まだ人の姿。だが足元の砕石が朱の熱で軋み浮き始め、空気が陽炎に歪む。『これから神が顕現する』という荘厳な静寂と予兆だけを溜める一枚。★降ってくる部品・着装機構は描かない(変容はハニワ自身の朱の力)。墨ベタ+朱の白熱、VIVID painted-cel、昼の崩壊跡。
Kling Custom Multi-Shot を ON にして、上の AFTER カット画像 1 枚 を Bind Elements にアップロード → 下の 3 枠を Shot 1〜3 に各々ペースト → Duration を表示通りに設定。
Extreme close on Haniwa's torso flank; the second right arm relic floats inches away.
Arm makes contact; the touch-point bursts with vermilion flame-like sparks, dense and silent.
Sparks subside into the seam; the arm is now fused, a thin vermilion line marking the join.
最初の腕(右の第二腕)がハニワの体に接触する瞬間のECU。接触点が朱の炎のように弾け、合体の痛みと歓喜の中間を密度で表現する。
ECU FIXで接触点だけに観客を集中させ、「着装=合一」の神聖さを一点の光に凝縮する。
変容の始動を最小の領域で見せ、爆発ではなく密度で「合一」の質を渡す。


変容・第一段=【腕が生える】。ハニワの脇腹・肩から、二本目の腕の対が朱金の溶岩のように盛り上がって生え出す——肉ではなく素焼きと金襴が朱熱で鋳上がるように、新たな腕が一本、また一本と形を成して伸びていく(★手が生える瞬間を重厚に・段階的に)。同時に白道着の上へ KV の金襴甲冑板が朱の熱で被さり始める。生え出る腕の先に火花の朱粒が散る。荘厳でゆっくりとした生成。★アイテム合体ではなく自分の体から生じる。墨ベタ+朱金、劇画、昼。
Kling Custom Multi-Shot を ON にして、上の AFTER カット画像 1 枚 を Bind Elements にアップロード → 下の 3 枠を Shot 1〜3 に各々ペースト → Duration を表示通りに設定。
Camera begins fast right arc; two relics already fused, four still circling.
Mid-arc; wings and armor lock into place; vermilion light envelops Haniwa's torso.
Arc completes back to start; all six relics fused, light radiating at full intensity.
360°高速アーク。六部品が次々と着装していく過程を一つの回転ショットで追う。ハニワの体が光に包まれながら回転し、完成が近づくに連れて光の量が増す。
WS ARC-R 360°で全方位から変容を見せ、回転の速度と光量の増加で「完成への加速」を運動として刻む。
変容の過程を分解せず一回の旋回で受け止め、観客の視覚に「立体的な合体」のリズムを作る。


変容・第二段=【服が飛び散り金鎧へ】。胸から放たれた朱の衝撃波で、満身創痍の白道着が一気に四散する——裂けた布片が宙へ舞い上がり、その剥がれた下から、また舞う破片そのものが、朱熱で鋳られるように KV の金襴の重層甲冑(鍍金プレート・長いタイル板の戦袴・肩当)へと変わって全身を覆い始める。布から鎧への質的変容を一枚で見せる荘厳でダイナミックな瞬間。★この時点で腕は既に【三対=六本(六臂)】が生え揃いつつあり、各腕に甲が回り込む(★2本腕にしない=六臂を明示)。★顔は公式KVの【単一のハニワ素焼き面】に厳密一致(添付の三面図/設定シートと同一の面・前面のみ眼穴2+鼻+四角口・暗い眼穴の奥に朱・別の顔にしない)。火炎冠と火炎輪光背が立ち昇り始める。★着装する部品は無い(ハニワ自身の朱が布を鎧へ変える)。墨ベタ+朱金、VIVID painted-cel、昼の崩壊跡。
Kling Custom Multi-Shot を ON にして、上の AFTER カット画像 1 枚 を Bind Elements にアップロード → 下の 3 枠を Shot 1〜3 に各々ペースト → Duration を表示通りに設定。
Full-body low-angle of the newly formed Ashura Haniwa; six arms still settling into pose.
Six arms spread fully in three pairs; head crown reaches upward; vermilion light pours from the whole body.
Final stance held; light stabilizes; the silhouette becomes monumental against the sky.
変容完了の全身ショット。阿修羅の六腕が左右三対に広がり、頭冠が空に向かって伸びる。朱の光が全身から放たれる。
FS FIX LOで完成形を仰ぎ見る位置に固定し、「フォーマルポートレート」として章の全てを一枚に回収する。
変容の到達点を静止画として確立し、観客に「これが阿修羅だ」と刻み込む。


変容・第三段=【火炎輪光背の点火と火炎冠】。金鎧をまとった阿修羅の背後で、金の輪状ホイール+赤橙の内円+炎の【阿修羅光輪(火炎輪光背)】が中心の一点から一気に点火して全開に展開し、同時に頭上へ【火炎冠】が立ち昇る(★炎輪が出現する瞬間を重厚に・大光量で)。★【奥行きロック・最優先】火炎輪光背(火炎冠/金の輪状ホイール/赤橙の内円)は阿修羅の身体と六臂の【真後ろ】の面に配置し、身体・六臂・頭部が必ず手前で光背の前に重なる(the body and all six arms strictly OCCLUDE / overlap in FRONT of the halo; the halo ring spreads only OUTSIDE the body's silhouette and never covers the torso, face, or arms)。添付の阿修羅 turnaround(三面図)の前面図どおりに身体を手前に立て、光背はその背後の同心円リングとして広げる。後光の出現で崩壊跡全体が朱金に染まり、黒煙が光に灼かれて退く。神格の輪郭が完成へ近づく荘厳のクライマックス。★KV の火炎輪光背に忠実。墨ベタ+朱金の大光量、劇画、昼。
Kling Custom Multi-Shot を ON にして、上の AFTER カット画像 1 枚 を Bind Elements にアップロード → 下の 3 枠を Shot 1〜3 に各々ペースト → Duration を表示通りに設定。
Tight on Ashura Haniwa's eye sockets; vermilion glow lit as a single point each.
Each glow splits into six smaller vermilion points, arranging in a hexagonal pattern within the socket.
Six points hold steady, each one alive; consciousness has multiplied.
阿修羅の目のECU。朱の光が六点に分かれて輝き、六腕に対応した六つの意識を示す。単独の目の光が「複数化」する瞬間。
ECU FIXで瞳の中の光だけを観客に凝視させ、「一から多」への跳躍を光の分裂で可視化する。
これまでの全ての朱の目のシーンの頂点として、意識の複数化という質的変化を最小の領域で刻む。


変容・確立=【完全な神像】(旧 c13-s1-5 の到達点をここへ)。六本の腕が三対に大きく開ききり、金襴の重層甲冑が完成、六つの手それぞれに KV の持ち物が顕現する——振り上げた【剣】、燃える【火炎宝珠】、【数珠】、垂れた【「挑戦者∞」の幟】、印を結ぶ開手。火炎輪光背と火炎冠を背負い、ハニワ阿修羅の完全な神像が崩壊跡に屹立する。これまでの全試練の記憶が一身に結実した、重く据えた荘厳の決めカット。★公式KVデザインに忠実(単一のハニワ素焼き面・前面のみ眼穴2/鼻/四角口・暗い眼穴の奥に朱)。墨ベタ+朱金、VIVID painted-cel、昼。
Inherit the look of the start and end frames EXACTLY — line weight, ink density, palette, lighting. COPY the look, NOT the framing. Hand-drawn 2D cel anime, 12fps limited-animation look, heavy ink linework. Frame-by-frame — every frame redrawn by hand. NO smooth CG interpolation, NO 3D render, NO tweening, NO motion blur.
★★★ REVEAL NAMECARD FRAME (iconic character introduction · SUMI-E AESTHETIC) ★★★
Character being revealed: ハニワ阿修羅 / Haniwa Ashura — Self-Awakened (haniwa_ashura).
Iconic pose: SOLO DYNAMIC SUMI-E (Japanese ink-painting) CHEST-UP BUST of Haniwa Ashura mid-battle, on plain washi / ink-mist negative space. ★FRAMING = chest-and-above BUST (NOT full body) — the upper torso, head and the six arms fill the frame, cropped around the chest; big and close. ★POSE = a FIERCE, VIOLENT COMBAT stance caught in mid-motion: the head twisted to a powerful dramatic angle, the SIX arms whipping and striking in dynamic asymmetric directions (one upper hand slashing the raised sword across the frame, others mid-swing with the blazing orb / prayer-beads / 「挑戦者∞」 banner / a thrusting mudra), the torso coiled and exploding with energy — NOT a calm static frontal plate. ★MEDIUM = MONOCHROME BLACK INK ONLY: bold one-stroke 一気呵成 brushwork, solid 墨ベタ black masses, violent flung-ink splatter (tobokuga) and dry-brush kasure flame strokes bursting outward; the whole figure rendered purely as BLACK INK, NOT color. ★NO gold/bronze/red/full-color fills — the gold-brocade armor and fire-wheel halo are drawn ONLY as black ink brushwork and 墨ベタ. The ONLY non-ink accents: a tiny vermilion ember inside the eye-holes + the small vermilion IVS seal in the corner. Official KV identity in ink: a SINGLE terracotta haniwa clay dome-face (front-only 2 eye-holes + nose + square mouth), ornate crown, FIRE-WHEEL HALO behind the head, EXACTLY SIX arms, layered armor. ABSOLUTELY NO descending parts, NO core gear, NO floating snowflake/drone clusters, NO other characters, NO rubble scene. Vertical brush calligraphy 「ハニワ阿修羅」 with a small vermilion IVS seal..
AESTHETIC OVERRIDE (this cut only — this OVERRIDES the cel/full-color style and the style-anchor reference image):
- DYNAMIC traditional SUMI-E ink-wash painting. Bold one-stroke 一気呵成 brushwork, solid 墨ベタ black masses, violent flung-ink splatter (haboku/tobokuga) and dry-brush kasure edges, deep ink bleeds and drips.
- ★MONOCHROME BLACK INK ONLY. Render the WHOLE figure in black sumi ink — NO full-color, NO gold/bronze/blue/green fills, NO 'muted earth tones', NO painted-cel color. ★IGNORE the colors of the 1st (style-anchor) reference image and any color in the CHARACTER CANON below — use the references ONLY for the character's form/face/identity, never their color. The ONLY non-ink accents permitted: a tiny vermilion ember in the eyes + one small vermilion 朱印 seal.
- Aged washi paper background texture, visible paper grain (the paper's natural cream tone is fine; do not add painted color).
- ★Capture the character in a FIERCE, DYNAMIC pose (combat / intimidation, per the Iconic pose above) with energy bursting outward — NOT a calm static portrait, NOT a faint emerging silhouette. The figure is bold and present, ink exploding around it.
- Hand-drawn calligraphic line work, NOT computer-clean lines.
- !! NO SCENE, NO LOCATION, NO ENVIRONMENT BACKGROUND !! Absolutely no streets, neon signs, buildings, crowds, water,
amusement-park rides, factories or any real-world setting. The character is ISOLATED on a plain aged-washi / ink-wash
ground ONLY (negative space + ink mist). This is a CHARACTER PORTRAIT PLATE (図鑑の一枚絵), not a scene cut.
Ignore any CONTEXT.Location / location reference image — the namecard is character-focused, setting-free.
- !! SOLO — ONLY THIS ONE CHARACTER IN FRAME !! Absolutely NO other characters: no heroes, no other enemies,
no ghosts/bystanders from the scene description. If the CHARACTER CANON or COMPOSITION below mentions other
characters, IGNORE them for this plate — they belong to the surrounding cuts, not the namecard.
TEXT IN FRAME (OVERRIDE the no-text rule for this reveal cut ONLY):
- Render the character's Japanese name 「ハニワ阿修羅」 as a VERTICAL classical brush calligraphy on the RIGHT EDGE of the frame.
- Calligraphic style: bold sumi ink, traditional kaisho or gyousho script, top-to-bottom vertical layout, slight ink bleeds.
- Below the Japanese name (in much smaller English serif italic): "Haniwa Ashura — Self-Awakened".
- Optional small vermilion 朱印 (seal stamp) below the name as authorial signature.
- DO NOT render any other text, dialogue, subtitle, caption, or kanji elsewhere in the frame.
COMPOSITION:
- ★TIGHT 寄り FRAMING: a FACE close-up to CHEST-UP BUST of this one character (cropped around the chest) — the head/face and upper body fill the frame, big and close. NOT a full-body plate, NOT a distant wide. The face/mask detail must read sharply.
- Character centered or slightly off-center (rule-of-thirds), bold dynamic framing (a powerful angle, not flat-frontal).
- Dramatic backlight (rim light from behind the character).
- Generous negative space on the right where the calligraphy lives.
MOTION:
- SLOW BUT CLEARLY NOTICEABLE PUSH-IN toward the character for the full clip — the camera VISIBLY closes in (a real cinematic dolly-in), the figure growing larger in frame and settling on a TIGHTER framing. This is NOT a static freeze; the push-in must read.
- The character itself holds its pose (no body motion); the energy comes from the steady camera push + the ink / calligraphy forming on.
- Ambient micro-motion: drifting ink particles, brush-stroke fade-in of the calligraphy, distant mist.
INK-DRAWN REVEAL — the WHOLE image is brushed into existence in one continuous sweep of sumi ink (一気呵成 / drawn in a single breath), NOT faded in and NOT a violent crash-zoom. 3-beat transition for 「ハニワ阿修羅」 / Haniwa Ashura — Self-Awakened:
★ CAMERA: across ALL three beats the camera PUSHES IN steadily toward the character — a slow but CLEARLY NOTICEABLE cinematic dolly-in (NOT a static freeze). The figure grows in frame and the reveal ends on a TIGHT framing.
SHOT 1 (1s) — the previous live scene rapidly DISSOLVES INTO RUNNING BLACK SUMI INK: its forms melt and bleed into wet brush strokes and ink mist; the camera is already pushing in, a single low tone.
HARD CUT TO
SHOT 2 (1s) — ONE CONTINUOUS BRUSH STROKE: fast, confident sumi strokes race across the frame in a single unbroken gesture and re-form into the character — the silhouette, then the full figure, materializing OUT OF the very strokes that draw it, with a 'BUSHAA' ink burst at the peak of the stroke; the camera keeps closing in. The picture is being WRITTEN in ink before your eyes.
HARD CUT TO
SHOT 3 (1-2s) — settle: the last ink particles drift down; the vertical brush-calligraphy name writes on stroke-by-stroke at the right edge in the same continuous hand; a small vermilion seal stamps in. The camera pushes IN to a TIGHT final framing on the finished sumi-e plate (do NOT just freeze wide).
First+Last frame mode: bind the PREVIOUS cut c13-s1-7 as the FIRST frame and THIS sumi-e namecard cut as the LAST frame. Interpolate the ink-drawn reveal between them — the scene must visibly turn INTO ink, the figure + name must visibly be BRUSHED ON in one sweep, and the CAMERA must clearly PUSH IN toward the character (ending tight, not a static wide).
Audio: silence → a single wet ink-brush sweep / ink-burst impact → low resonant tone. No music, no dialogue (no spoken voice; dialogue added in the edit).
Negative prompt: photorealistic, 3D render, CGI, Pixar style, smooth tweening, computer interpolation, AI inbetweening, speech bubble, dialogue balloon, subtitle, text overlay, cute, kawaii, chibi, identity drift, face wobble, character morphing, watermark, logo, blurry, low qualityコピー後、Kling V3 または Seedance 2.0 の prompt 欄にペースト。start frame に cut 画像。
変容・確立=【完全な神像】(旧 c13-s1-5 の到達点をここへ)。六本の腕が三対に大きく開ききり、金襴の重層甲冑が完成、六つの手それぞれに KV の持ち物が顕現する——振り上げた【剣】、燃える【火炎宝珠】、【数珠】、垂れた【「挑戦者∞」の幟】、印を結ぶ開手。火炎輪光背と火炎冠を背負い、ハニワ阿修羅の完全な神像が崩壊跡に屹立する。これまでの全試練の記憶が一身に結実した、重く据えた荘厳の決めカット。★公式KVデザインに忠実(単一のハニワ素焼き面・前面のみ眼穴2/鼻/四角口・暗い眼穴の奥に朱)。墨ベタ+朱金、VIVID painted-cel、昼。
FS / 低速 ARC→据えた仰角 / LOW
未入力 — 編集して埋める


ハニワ阿修羅の自力覚醒・リビール【墨絵】プレート=胸上のバストショット。★フレーミングは胸から上(全身ではない)——上半身・頭部・六腕が画面いっぱいを占め、胸の高さでクロップ(大きく・近く)。★ポーズは躍動する【激しい戦闘体勢】を動の途中で捉える——頭を力強い角度に振り、六本の腕が非対称に振り抜かれ(上腕の一本は剣を画面横切りに斬り下ろし、他は火炎宝珠/数珠/「挑戦者∞」幟/突き出す印で振りの途中)、上体が爆発的エネルギーで捻れる(静的な正面プレートにしない)。★媒体は墨一色のモノクロ水墨——一気呵成の筆、墨ベタの黒面、外へ爆ぜる墨の飛沫(潑墨・飛白)、渇筆のかすれで炎を描く。金鎧・火炎輪光背も黒墨の筆致と墨ベタだけで描く(色を塗らない)。差し色は眼穴の奥の朱の残光と隅の vermilion IVS 朱印のみ。公式KVの単一ハニワ素焼き面・火炎輪光背・六臂・金襴甲冑をインクで。背景は無地の washi / 墨ぼかしのみ。右端に縦書き墨書き『ハニワ阿修羅』、脇に tagline『誰の力でもない。己の意志が六腕に燃える。』。★降ってくる部品・ドローン・他キャラ・瓦礫は描かない。camera は明確に push-in(FREEZE にしない)。
Inherit the look of the start and end frames EXACTLY — line weight, ink density, palette, lighting. COPY the look, NOT the framing. Hand-drawn 2D cel anime, 12fps limited-animation look, heavy ink linework. Frame-by-frame — every frame redrawn by hand. NO smooth CG interpolation, NO 3D render, NO tweening, NO motion blur.
★★★ REVEAL NAMECARD FRAME (iconic character introduction · SUMI-E AESTHETIC) ★★★
Character being revealed: ハニワ阿修羅 / Haniwa Ashura — Self-Awakened (haniwa_ashura).
Iconic pose: SOLO DYNAMIC SUMI-E (Japanese ink-painting) CHEST-UP BUST of Haniwa Ashura mid-battle, on plain washi / ink-mist negative space. ★FRAMING = chest-and-above BUST (NOT full body) — the upper torso, head and the six arms fill the frame, cropped around the chest; big and close. ★POSE = a FIERCE, VIOLENT COMBAT stance caught in mid-motion: the head twisted to a powerful dramatic angle, the SIX arms whipping and striking in dynamic asymmetric directions (one upper hand slashing the raised sword across the frame, others mid-swing with the blazing orb / prayer-beads / 「挑戦者∞」 banner / a thrusting mudra), the torso coiled and exploding with energy — NOT a calm static frontal plate. ★MEDIUM = MONOCHROME BLACK INK ONLY: bold one-stroke 一気呵成 brushwork, solid 墨ベタ black masses, violent flung-ink splatter (tobokuga) and dry-brush kasure flame strokes bursting outward; the whole figure rendered purely as BLACK INK, NOT color. ★NO gold/bronze/red/full-color fills — the gold-brocade armor and fire-wheel halo are drawn ONLY as black ink brushwork and 墨ベタ. The ONLY non-ink accents: a tiny vermilion ember inside the eye-holes + the small vermilion IVS seal in the corner. Official KV identity in ink: a SINGLE terracotta haniwa clay dome-face (front-only 2 eye-holes + nose + square mouth), ornate crown, FIRE-WHEEL HALO behind the head, EXACTLY SIX arms, layered armor. ABSOLUTELY NO descending parts, NO core gear, NO floating snowflake/drone clusters, NO other characters, NO rubble scene. Vertical brush calligraphy 「ハニワ阿修羅」 with a small vermilion IVS seal..
AESTHETIC OVERRIDE (this cut only — this OVERRIDES the cel/full-color style and the style-anchor reference image):
- DYNAMIC traditional SUMI-E ink-wash painting. Bold one-stroke 一気呵成 brushwork, solid 墨ベタ black masses, violent flung-ink splatter (haboku/tobokuga) and dry-brush kasure edges, deep ink bleeds and drips.
- ★MONOCHROME BLACK INK ONLY. Render the WHOLE figure in black sumi ink — NO full-color, NO gold/bronze/blue/green fills, NO 'muted earth tones', NO painted-cel color. ★IGNORE the colors of the 1st (style-anchor) reference image and any color in the CHARACTER CANON below — use the references ONLY for the character's form/face/identity, never their color. The ONLY non-ink accents permitted: a tiny vermilion ember in the eyes + one small vermilion 朱印 seal.
- Aged washi paper background texture, visible paper grain (the paper's natural cream tone is fine; do not add painted color).
- ★Capture the character in a FIERCE, DYNAMIC pose (combat / intimidation, per the Iconic pose above) with energy bursting outward — NOT a calm static portrait, NOT a faint emerging silhouette. The figure is bold and present, ink exploding around it.
- Hand-drawn calligraphic line work, NOT computer-clean lines.
- !! NO SCENE, NO LOCATION, NO ENVIRONMENT BACKGROUND !! Absolutely no streets, neon signs, buildings, crowds, water,
amusement-park rides, factories or any real-world setting. The character is ISOLATED on a plain aged-washi / ink-wash
ground ONLY (negative space + ink mist). This is a CHARACTER PORTRAIT PLATE (図鑑の一枚絵), not a scene cut.
Ignore any CONTEXT.Location / location reference image — the namecard is character-focused, setting-free.
- !! SOLO — ONLY THIS ONE CHARACTER IN FRAME !! Absolutely NO other characters: no heroes, no other enemies,
no ghosts/bystanders from the scene description. If the CHARACTER CANON or COMPOSITION below mentions other
characters, IGNORE them for this plate — they belong to the surrounding cuts, not the namecard.
TEXT IN FRAME (OVERRIDE the no-text rule for this reveal cut ONLY):
- Render the character's Japanese name 「ハニワ阿修羅」 as a VERTICAL classical brush calligraphy on the RIGHT EDGE of the frame.
- Calligraphic style: bold sumi ink, traditional kaisho or gyousho script, top-to-bottom vertical layout, slight ink bleeds.
- Below the Japanese name (in much smaller English serif italic): "Haniwa Ashura — Self-Awakened".
- Optional small vermilion 朱印 (seal stamp) below the name as authorial signature.
- DO NOT render any other text, dialogue, subtitle, caption, or kanji elsewhere in the frame.
COMPOSITION:
- ★TIGHT 寄り FRAMING: a FACE close-up to CHEST-UP BUST of this one character (cropped around the chest) — the head/face and upper body fill the frame, big and close. NOT a full-body plate, NOT a distant wide. The face/mask detail must read sharply.
- Character centered or slightly off-center (rule-of-thirds), bold dynamic framing (a powerful angle, not flat-frontal).
- Dramatic backlight (rim light from behind the character).
- Generous negative space on the right where the calligraphy lives.
MOTION:
- SLOW BUT CLEARLY NOTICEABLE PUSH-IN toward the character for the full clip — the camera VISIBLY closes in (a real cinematic dolly-in), the figure growing larger in frame and settling on a TIGHTER framing. This is NOT a static freeze; the push-in must read.
- The character itself holds its pose (no body motion); the energy comes from the steady camera push + the ink / calligraphy forming on.
- Ambient micro-motion: drifting ink particles, brush-stroke fade-in of the calligraphy, distant mist.
INK-DRAWN REVEAL — the WHOLE image is brushed into existence in one continuous sweep of sumi ink (一気呵成 / drawn in a single breath), NOT faded in and NOT a violent crash-zoom. 3-beat transition for 「ハニワ阿修羅」 / Haniwa Ashura — Self-Awakened:
★ CAMERA: across ALL three beats the camera PUSHES IN steadily toward the character — a slow but CLEARLY NOTICEABLE cinematic dolly-in (NOT a static freeze). The figure grows in frame and the reveal ends on a TIGHT framing.
SHOT 1 (1s) — the previous live scene rapidly DISSOLVES INTO RUNNING BLACK SUMI INK: its forms melt and bleed into wet brush strokes and ink mist; the camera is already pushing in, a single low tone.
HARD CUT TO
SHOT 2 (1s) — ONE CONTINUOUS BRUSH STROKE: fast, confident sumi strokes race across the frame in a single unbroken gesture and re-form into the character — the silhouette, then the full figure, materializing OUT OF the very strokes that draw it, with a 'BUSHAA' ink burst at the peak of the stroke; the camera keeps closing in. The picture is being WRITTEN in ink before your eyes.
HARD CUT TO
SHOT 3 (1-2s) — settle: the last ink particles drift down; the vertical brush-calligraphy name writes on stroke-by-stroke at the right edge in the same continuous hand; a small vermilion seal stamps in. The camera pushes IN to a TIGHT final framing on the finished sumi-e plate (do NOT just freeze wide).
First+Last frame mode: bind the PREVIOUS cut (or the scene-transition's from-cut when this reveal opens a scene) as the FIRST frame and THIS sumi-e namecard cut as the LAST frame. Interpolate the ink-drawn reveal between them — the scene must visibly turn INTO ink, the figure + name must visibly be BRUSHED ON in one sweep, and the CAMERA must clearly PUSH IN toward the character (ending tight, not a static wide).
Audio: silence → a single wet ink-brush sweep / ink-burst impact → low resonant tone. No music, no dialogue (no spoken voice; dialogue added in the edit).
Negative prompt: photorealistic, 3D render, CGI, Pixar style, smooth tweening, computer interpolation, AI inbetweening, speech bubble, dialogue balloon, subtitle, text overlay, cute, kawaii, chibi, identity drift, face wobble, character morphing, watermark, logo, blurry, low qualityリビール:first frame に直前 cut(シーン冒頭リビールはシーン転換の from cut)→ last frame にこの墨絵 namecard(ink-splash 3-shot)。シーン冒頭の転換はシーン見出しの Transition パネルからコピー。
ハニワ阿修羅の自力覚醒・リビール【墨絵】プレート=胸上のバストショット。★フレーミングは胸から上(全身ではない)——上半身・頭部・六腕が画面いっぱいを占め、胸の高さでクロップ(大きく・近く)。★ポーズは躍動する【激しい戦闘体勢】を動の途中で捉える——頭を力強い角度に振り、六本の腕が非対称に振り抜かれ(上腕の一本は剣を画面横切りに斬り下ろし、他は火炎宝珠/数珠/「挑戦者∞」幟/突き出す印で振りの途中)、上体が爆発的エネルギーで捻れる(静的な正面プレートにしない)。★媒体は墨一色のモノクロ水墨——一気呵成の筆、墨ベタの黒面、外へ爆ぜる墨の飛沫(潑墨・飛白)、渇筆のかすれで炎を描く。金鎧・火炎輪光背も黒墨の筆致と墨ベタだけで描く(色を塗らない)。差し色は眼穴の奥の朱の残光と隅の vermilion IVS 朱印のみ。公式KVの単一ハニワ素焼き面・火炎輪光背・六臂・金襴甲冑をインクで。背景は無地の washi / 墨ぼかしのみ。右端に縦書き墨書き『ハニワ阿修羅』、脇に tagline『誰の力でもない。己の意志が六腕に燃える。』。★降ってくる部品・ドローン・他キャラ・瓦礫は描かない。camera は明確に push-in(FREEZE にしない)。
BS / PUSH-IN / わずかLOW
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阿修羅の眼のECU。埴輪ドームの単一の面、前面の二つの眼穴の【暗い空洞の奥】で朱が本章最高輝度に白熱する——外部の力ではなく己の内から灯る意志の火。背後に火炎輪光背の金、周囲に六臂の朱の燐光が滲む。これまでの全ての『眼の朱』のシーンの頂点。★KV準拠(単一面・眼穴2・空洞の奥に朱)。墨ベタ+朱の白熱、劇画、昼。
Inherit the reference image's look EXACTLY — its line weight, ink density, color palette, texture, and lighting. COPY the look, do NOT copy its framing, size, or angle. Hand-drawn 2D cel anime, 12fps limited-animation look, heavy ink linework. Frame-by-frame — every frame redrawn by hand. NO smooth CG interpolation, NO 3D render, NO tweening, NO motion blur. Do NOT render any text, kanji, or speech bubbles in the frame. Camera: PUSH-IN — extreme close-up, eye level. One move per clip. Action: [AUTHOR English motion — subject + verb + spatial delta (cut_multi_shot 未設定)] Duration: 0:03. Audio: diegetic SFX only — NO music score and NO dialogue / no spoken voice. (Any dialogue is added later in the edit timeline; never voice it or caption it in the clip.) Negative prompt: photorealistic, 3D render, CGI, Pixar style, smooth tweening, computer interpolation, AI inbetweening, speech bubble, dialogue balloon, subtitle, text overlay, cute, kawaii, chibi, identity drift, face wobble, character morphing, watermark, logo, blurry, low quality
コピー後、Kling V3 または Seedance 2.0 の prompt 欄にペースト。start frame に cut 画像。
阿修羅の眼のECU。埴輪ドームの単一の面、前面の二つの眼穴の【暗い空洞の奥】で朱が本章最高輝度に白熱する——外部の力ではなく己の内から灯る意志の火。背後に火炎輪光背の金、周囲に六臂の朱の燐光が滲む。これまでの全ての『眼の朱』のシーンの頂点。★KV準拠(単一面・眼穴2・空洞の奥に朱)。墨ベタ+朱の白熱、劇画、昼。
ECU / 低速 PUSH-IN / EYE
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